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Bibliography

  1. Jake Clark. (2017).
    Cuphead's Animation Process and Philosophy.
    Available: https://www.youtube.com/watch?v=RmGb-jU3uVQ&t=349s.
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  2. Izune Studio. (2017).
    Chronexia Behind the Scenes.
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  3. Unknown (2017).
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    [Accessed: 8 March 2019].

     

  4. CubStudio. (Unknown).
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  5. JubyPhonic. (2013).
    Death Should Not Have Taken Thee! (English Cover)【JubyPhonic】しんでしまうとはなさけない!.
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    [Accessed: 8 March 2019].

     

  6. Tom Hallissey. (February 22, 2017).
    What is a Target Audience, and why is it so Important?.
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  7. Constantin Yukhymenko. (Jan 19 2018 ).
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    [Accessed: 11/03/2019.]

     

  8. Dermot O Connor. (April 23, 2018).
    21 foundations of animation.
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  9. Unknown. (27 June 2008‎ -current).
    12 basic principles of animation.
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  10. Connie Hwong . (December 14, 2016 )
    The most popular mobile game genres: Who plays what, when?.
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  11. John Corpuz & Michael Andronico . (Unknown).
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  12. Richard Williams (2001).
    The Animator's Survival Kit.
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  13. https://gifmaker.me/

  14. https://courses.cs.washington.edu/courses/cse458/01au/essentials.htm

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