[18/03/2019] Storyboards
- Emily Stewart
- Mar 18, 2019
- 2 min read
Updated: May 24, 2019
These are the very rough storyboards created in collaboration with myself and Abigail Heron. I created the first two pages which were much more simplistic but easy for myself to understand whilst Abigail created the third and fourth Storyboard pages which are more detailed and sketchy. From these storyboards I will create my rough draft that I will then have a focus group take a look at in order for me to gauge whether or not there is anything that is in need of changing, adding or getting rid of all together.

The storyboards follow the script, starting with a mysterious, horror-esc intro where it talks about the main problem that our heroes will have to deal with during their adventures being the 'zeggies', zombified vegetable characters coming back to life during what some could consider an apocalypse. The first page of storyboards show people running in fear before the zombies being interrupted by a stomping foot which grabs all of their attention.

In this second page we get an introduction to our heroes who get to show off all of their weapons and different fighting styles within their takedown of the zeggie army. During this section, it will portray a lot of the comedic moments within the overall animation, playing on the contrast of the energetic kids with the creepy 'zeggies.' I will take note of different editing effects that i could use from my inspiration mentioned in previous posts,

The third page has more elements that show off different gameplay elements and the characters personalities and the overall fun style of the game and video as a whole. I will include lots of different and fun cut-scene esc.. animations and illustrations as to help portray different ways the characters would interact in-game including a small running cycle to help show the simplicity and fun energy.

To end the video I will include more of listed above, showing off different character designs and elements within the video such as gameplay mechanics like visiting the mother figure to restore HP and how the battle animation would look. Along with this, there would be a detailed look at how weapons would look in-game along with a compilation of character design.
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